UPC · Release
レジェンド オブ ジョー・ムサシ SHINOBI 忍 ミュージックコレクション
Various Artists
Last verified:
4571164389349 is the Universal Product Code (UPC barcode) for the release “レジェンド オブ ジョー・ムサシ SHINOBI 忍 ミュージックコレクション” by Various Artists, released 2009-01-01 on WAVE MASTER. UPCs are unique numeric identifiers assigned by distributors to identify a music release — album, EP, or single — across every digital and physical retail platform. This release contains 136 tracks, each with its own ISRC.
Format
- GS1 prefix:
- Country/region prefix assigned by GS1 (e.g. 060/061 = USA/Canada, 50 = UK).
- Company prefix:
- Label/distributor identifier assigned by the local GS1 office.
- Product:
- Unique product number assigned by the company.
- Check digit:
- Modulo-10 check digit that validates the rest of the barcode.
Credit Chain
Track List (136)
| # | Track Title | Artist(s) | ISWC | |
|---|---|---|---|---|
| 1 | CREDIT ~ MISSION START | — | ||
| 2 | BGM 1 (Mission 1-1) | — | ||
| 3 | STAGE CLEAR | — | ||
| 4 | BGM 2 (Mission 1-2) | — | ||
| 5 | BOSS 1 | — | ||
| 6 | MISSION CLEAR | — | ||
| 7 | BONUS STAGE | — | ||
| 8 | BGM 3 (Mission 2-1) | — | ||
| 9 | BGM 4 (Mission 2-2) | — | ||
| 10 | BOSS 2 | — | ||
| 11 | ENDING (GAME OVER) | — | ||
| 12 | MAIN BGM (BGM 2) | — | ||
| 14 | BONUS STAGE (BGM 4) | — | ||
| 15 | BOSS (BOSS 1) | — | ||
| 16 | MISS | — | ||
| 17 | BGM 3 (Unused) | — | ||
| 18 | STAGE CLEAR (Unused) | — | ||
| 19 | MAIN BGM 2 (Unused) | — | ||
| 20 | FANFARE (Unused) | — | ||
| 30 | OPENING | — | ||
| 31 | ROUND START (BGM4) | — | ||
| 32 | ROUND 1 (BGM2) | — | ||
| 33 | ROUND CLEAR | — | ||
| 35 | ROUND 2 (BGM 3) | — | ||
| 36 | ROUND 3 | — | ||
| 37 | ROUND 4 | — | ||
| 38 | ENDING | — | ||
| 39 | STAFF ROLL | — | ||
| 41 | GAME OVER | — | ||
| 42 | Not Use 1 | — | ||
| 43 | Not Use 2 | — | ||
| 2-2 | LONG DISTANCE (Demo) | — | ||
| 2-3 | THE SHINOBI (Round 1) | — | ||
| 2-5 | TERRIBLE BEAT (Boss) | — | ||
| 2-6 | SUNRISE BLVD. (Round 2-1) | — | ||
| 2-7 | MAKE ME DANCE (Round 2-2) | — | ||
| 2-8 | LIKE A WIND (Round 3-1) | — | ||
| 2-9 | RUN OR DIE (Round 3-2) | — | ||
| 2-10 | NINJA STEP (Round 4) | — | ||
| 2-11 | THE DARK CITY (Round 5) | — | ||
| 2-12 | CHINA TOWN (Round 6) | — | ||
| 2-13 | OVER THE BAY (Round 7) | — | ||
| 2-14 | LABYRINTH (Round 8) | — | ||
| 2-15 | THE NINJA MASTER (Final Boss) | — | ||
| 2-16 | SILENCE NIGHT (Bad Ending) | — | ||
| 2-17 | MY LOVER (Good Ending) | — | ||
| 2-18 | FAILURE | — | ||
| 2-20 | SHINOBI (Opening) | — | ||
| 2-21 | STORM WIND (Round Start) | — | ||
| 2-22 | JAPONESQUE (Round 1-1) | — | ||
| 2-23 | HASSOU! (Middle Boss) | — | ||
| 2-25 | HE RUNS (Round 1-2) | — | ||
| 2-26 | MANDARA (Boss 1) | — | ||
| 2-28 | IDATEN (Round 2-1) | — | ||
| 2-29 | NINJA SOUL (Round 2-2) | — | ||
| 2-30 | SHADOWS (Boss 2) | — | ||
| 2-31 | INNER DARKSIDE (Round 3-1) | — | ||
| 2-32 | TRAP BOOGIE (Round 3-2) | — | ||
| 2-33 | MY DEAR D (Boss 3) | — | ||
| 2-34 | WHIRLWIND (Round 4-1) | — | ||
| 2-35 | SHINOBI WALK (Round 4-2) | — | ||
| 2-36 | SABI (Miss) | — | ||
| 2-37 | RUSH AND BEAT (Round 5-2) | — | ||
| 2-38 | IZAYOI (Round 6-2) | — | ||
| 2-39 | SOLITARY (Round 7-1) | — | ||
| 2-40 | SHADOW MASTER (Final Boss) | — | ||
| 2-41 | SAKURA (Ending) | — | ||
| 2-42 | GROUND ZERO (Staff Roll) | — | ||
| 2-43 | WABI (Last One Miss) | — | ||
| 2-44 | GETUFU (Continue) | — | ||
| 3-1 | IZAYOI(Arrange Version) | — | ||
| 3-3 | Select | — | ||
| 3-4 | Start | — | ||
| 3-5 | Rush(HIGHWAY 1) | — | ||
| 3-6 | Joe(HIGHWAY 2) | — | ||
| 3-9 | Spirit(VALLEY 1) | — | ||
| 3-10 | Darkside(VALLEY 2) | — | ||
| 3-11 | First Step(HARBOR 1) | — | ||
| 3-12 | Distant Thunder(HARBOR 2) | — | ||
| 3-13 | Cavern(WOODLAND 1) | — | ||
| 3-14 | Forest(WOODLAND 2) | — | ||
| 3-15 | The last Dungeon(NEO CITY) | — | ||
| 3-20 | DEMO | — | ||
| 3-23 | Far Away(BUILDING 1) | — | ||
| 3-24 | BOSS | — | ||
| 3-26 | CANYON 1 | — | ||
| 3-27 | CANYON 2 | — | ||
| 3-28 | FACTORY 1 | — | ||
| 3-29 | FACTORY 2 | — | ||
| 3-30 | BUILDING 2 | — | ||
| 3-31 | CASTLE 1 | — | ||
| 3-32 | CASTLE 2 | — | ||
| 3-33 | CLEAR | — | ||
| 3-34 | ENEMY'S BASE 1 | — | ||
| 3-35 | ENEMY'S BASE 2 | — | ||
| 3-36 | FINAL BOSS 1 | — | ||
| 3-37 | FINAL BOSS 2 | — | ||
| 3-42 | TITLE | — | ||
| 3-44 | ROUND 1 | — | ||
| 3-47 | ROUND 2 | — | ||
| 3-50 | ROUND 5 | — | ||
| 3-51 | ROUND 6 | — | ||
| 4-3 | CREDIT | — | ||
| 4-4 | MISSION START | — | ||
| 4-5 | MAP | — | ||
| 4-6 | STAGE 1 | — | ||
| 4-7 | STAGE 1 BOSS | — | ||
| 4-9 | PERFECT | — | ||
| 4-10 | FAILED | — | ||
| 4-12 | STAGE 2-1,3 | — | ||
| 4-13 | STAGE 2-2 | — | ||
| 4-14 | STAGE 2 BOSS | — | ||
| 4-15 | STAGE 3-1,2 | — | ||
| 4-16 | STAGE 3-3 | — | ||
| 4-17 | STAGE 3 BOSS | — | ||
| 4-18 | STAGE 4 | — | ||
| 4-19 | FINAL BOSS | — | ||
| 4-21 | CONTINUE | — | ||
| 4-22 | NAME ENTRY | — | ||
| 4-23 | NOT USE | — | ||
| 4-24 | VOICE | — | ||
| 4-31 | BONUS STAGE 1(AC) | — | ||
| 4-32 | RESULT-MISS | — | ||
| 4-34 | BONUS STAGE 2(MD) | — | ||
| 4-35 | RESULT-EXTRA PLAYER | — | ||
| 4-41 | PROLOGUE | — | ||
| 4-44 | BURNING DOWNTOWN 1 (Round 1-1) | — | ||
| 4-45 | BURNING DOWNTOWN 2 (Round 1-2) | — | ||
| 4-49 | RESULT-EXTRA PLAYERS | — | ||
| 4-50 | RESULT-SCORE BONUS | — | ||
| 4-51 | BATTLE ON THE RAILWAY 1 (Round 2-1) | — | ||
| 4-52 | BATTLE ON THE RAILWAY 2 (Round 2-2) | — | ||
| 4-55 | STATUE OF LIBERTY (Round 3-2) | — | ||
| 4-56 | IN THE DARKNESS (Round 4-2) | — | ||
| 4-57 | UNION LIZARD (FINAL BOSS) | — | ||
| 4-59 | OPTIONS | — |
What other identifiers does this connect to?
Songwriters/Publishers (IPI)
Creative Contributors (ISNI)
Credits Graph
People also ask
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What is UPC 4571164389349?
4571164389349 is a Universal Product Code (UPC) assigned to レジェンド オブ ジョー・ムサシ SHINOBI 忍 ミュージックコレクション by Various Artists. UPCs (also called EAN barcodes) are unique numeric identifiers assigned by distributors to identify music releases — albums, EPs, and singles — across all digital and physical retail platforms.
This release contains 136 tracks. Each track has its own ISRC (International Standard Recording Code) that identifies the specific sound recording, while the UPC identifies the release as a whole. Knowing your release's UPC is essential for neighboring rights collection societies like SoundExchange and for transferring music between distributors.
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