UPC · Release
Konami Music Masterpiece Collection
コナミ矩形波倶楽部
Last verified:
4988602117691 is the Universal Product Code (UPC barcode) for the release “Konami Music Masterpiece Collection” by コナミ矩形波倶楽部, released 2004-01-01 on Konami. UPCs are unique numeric identifiers assigned by distributors to identify a music release — album, EP, or single — across every digital and physical retail platform. This release contains 268 tracks, each with its own ISRC.
Format
- GS1 prefix:
- Country/region prefix assigned by GS1 (e.g. 060/061 = USA/Canada, 50 = UK).
- Company prefix:
- Label/distributor identifier assigned by the local GS1 office.
- Product:
- Unique product number assigned by the company.
- Check digit:
- Modulo-10 check digit that validates the rest of the barcode.
Credit Chain
Track List (268)
| # | Track Title | Artist(s) | ISWC | |
|---|---|---|---|---|
| 1 | Scramble | — | ||
| 2 | Super Cobra | — | ||
| 3 | Morning Music | — | ||
| 4 | CREDIT | — | ||
| 5 | Beginning Of The History (Stage Start - Air Battle BGM) | — | ||
| 6 | Challenger 1985 (First Stage - Volcano BGM) | — | ||
| 7 | Beat Bank (Second Stage - Stonehenge BGM) | — | ||
| 8 | Blank Mask (Third Stage - Moai BGM) | — | ||
| 9 | Free Flyer (Fourth Stage - Reverse Volcano BGM) | — | ||
| 10 | Mazed Music (Fifth Stage - Tentacle BGM) | — | ||
| 11 | Mechanical Globule (Sixth Stage - Cell BGM) | — | ||
| 12 | Final Attack (Seventh Stage - Final Stage BGM) | — | ||
| 13 | Aircrafu Carrier (Boss BGM) | — | ||
| 14 | Game Over (Game Over BGM) | — | ||
| 15 | Historic Soldier (Ranking BGM) | — | ||
| 2-1 | Twinbee | — | ||
| 2-2 | Start BGM | — | ||
| 2-3 | BGM #1 | — | ||
| 2-4 | CBGM #2 | — | ||
| 2-5 | Select BGM | — | ||
| 2-6 | BGM #1 ~ Stage Clear | — | ||
| 2-7 | BGM #2 ~ Stage Clear | — | ||
| 2-8 | EX Stage BGM | — | ||
| 2-9 | Final BGM ~ Final Boss | — | ||
| 2-10 | Ending | — | ||
| 3-1 | Power of Anger (1st Stage BGM) | — | ||
| 3-2 | Fly High (2nd Stage BGM) | — | ||
| 3-3 | Planet RATIS (3rd Stage BGM) | — | ||
| 3-4 | Starfield (4th Stage BGM) | — | ||
| 3-5 | Burn the Wind (5th Stage BGM) | — | ||
| 3-6 | Destroy Them All (6th Stage BGM) | — | ||
| 3-7 | Aircraft Carrier (Gradius Boss BGM) | — | ||
| 3-8 | Poison of Snake (Boss BGM) | — | ||
| 3-9 | Peace Again (All Pattern Clear) | — | ||
| 3-10 | Crystal Forever (Game Over) | — | ||
| 3-11 | Thunderbolt (2nd Stage BGM) | — | ||
| 3-12 | Slash Fighter (4th Stage BGM) | — | ||
| 3-13 | Combat (5th Stage BGM) | — | ||
| 4-1 | From Myth to Laughter | — | ||
| 4-2 | Parodius Marching Song | — | ||
| 4-3 | Hello, Paro-chan | — | ||
| 4-4 | VIC VIPER's Theme | — | ||
| 4-5 | Island of Pirates | — | ||
| 4-6 | Crisis Fourth Movement | — | ||
| 4-7 | It's Boss BGM! | — | ||
| 4-8 | Until the Clown Sheds Tears Three Times | — | ||
| 4-9 | Chichibinta Rika's Theme | — | ||
| 4-10 | Eagle Sabu's Theme | — | ||
| 4-11 | Tako's Theme | — | ||
| 4-12 | Labyrinth | — | ||
| 4-13 | Hot Lips' Theme | — | ||
| 4-14 | Ah! Passionate Japanese Journey | — | ||
| 4-15 | Butashio's Theme | — | ||
| 4-16 | Space Battleship Moai | — | ||
| 4-17 | TWINBEE's Theme | — | ||
| 4-18 | Warship March With Today's Fever | — | ||
| 4-19 | Neon Core's Theme | — | ||
| 4-20 | Beautiful Gals | — | ||
| 4-21 | From the Far North Country '90 | — | ||
| 4-22 | Pentarou's Theme | — | ||
| 4-23 | Night of the Living Dead | — | ||
| 4-24 | Yoshiwara Courtesan's Theme | — | ||
| 4-25 | Tako's Fort Theme | — | ||
| 4-26 | Gorugoda - Tako's Theme | — | ||
| 4-27 | It's the Ending! | — | ||
| 4-28 | It's the Continue! | — | ||
| 4-29 | It's the Ranking! | — | ||
| 4-30 | It's Boss Out! | — | ||
| 4-31 | It's Player Out! | — | ||
| 4-32 | Game Over!! | — | ||
| 5-1 | Time Pilot | — | ||
| 5-2 | Time Pilot '84 | — | ||
| 5-3 | The Thunder Fighters | — | ||
| 5-4 | First Attack | — | ||
| 5-5 | Skywalker | — | ||
| 5-6 | Machine Graveyard | — | ||
| 5-7 | Great Battleship | — | ||
| 5-8 | Endless Labyrinth | — | ||
| 5-9 | Fire Cavern | — | ||
| 5-10 | Final Base | — | ||
| 5-11 | Gloidential Mechanism | — | ||
| 5-12 | Stage Clear | — | ||
| 5-13 | Ranking | — | ||
| 5-14 | Game Over | — | ||
| 5-15 | A Long Way | — | ||
| 6-1 | Finalizer | — | ||
| 6-2 | Title BGM | — | ||
| 6-3 | 2D Stage BGM #1 | — | ||
| 6-4 | 2D Boss BGM #1 | — | ||
| 6-5 | Stage Clear | — | ||
| 6-6 | 3D Stage BGM #1 | — | ||
| 6-7 | 3D Boss BGM | — | ||
| 6-8 | 2D Stage BGM #2 | — | ||
| 6-9 | 2D Stage BGM #3 | — | ||
| 6-10 | 3D Stage BGM #2 | — | ||
| 6-11 | 2D Stage BGM #4 | — | ||
| 6-12 | 2D Stage BGM #5 | — | ||
| 6-13 | 2D Boss BGM #2 | — | ||
| 6-14 | 3D Stage BGM #3 | — | ||
| 6-15 | Ending | — | ||
| 6-16 | Game Over | — | ||
| 6-17 | Ranking BGM | — | ||
| 6-18 | Foreign Version | — | ||
| 7-1 | Naming | — | ||
| 7-2 | Start | — | ||
| 7-3 | BGM #1 | — | ||
| 7-4 | BGM #2 | — | ||
| 7-5 | BGM #3 | — | ||
| 7-6 | BGM #4 | — | ||
| 7-7 | BGM #5 | — | ||
| 7-8 | BGM #6 | — | ||
| 7-9 | Final Stage BGM | — | ||
| 7-10 | Boss Theme | — | ||
| 7-11 | Final Boss Theme | — | ||
| 7-12 | Ending | — | ||
| 7-13 | Title | — | ||
| 7-14 | Start | — | ||
| 7-15 | BGM #1 | — | ||
| 7-16 | Boss Theme | — | ||
| 7-17 | Stage Clear | — | ||
| 7-18 | BGM #2 | — | ||
| 7-19 | Intermission Demo | — | ||
| 7-20 | BGM #3 | — | ||
| 7-21 | BGM #4 | — | ||
| 7-22 | BGM #5 | — | ||
| 7-23 | Final Boss Theme #1 | — | ||
| 7-24 | Final Boss Theme #2 | — | ||
| 7-25 | Ending | — | ||
| 7-26 | Game Over | — | ||
| 7-27 | Ranking BGM | — | ||
| 8-1 | Mr. Goemon | — | ||
| 8-2 | Kyuushuu - Kantou Edition | — | ||
| 8-3 | Shikoku - Toukai - Chuubu Edition | — | ||
| 8-4 | Chuugoku - Hokkaido Edition | — | ||
| 8-5 | Exhibition Hut | — | ||
| 8-6 | GM #2 | — | ||
| 8-7 | Inside the Castle BGM | — | ||
| 8-8 | Boss - Game Over | — | ||
| 8-9 | Ending BGM | — | ||
| 9-1 | Contra | — | ||
| 9-2 | Secret Forest Battle | — | ||
| 9-3 | Labyrinth Fort 1 | — | ||
| 9-4 | Ranking | — | ||
| 9-5 | Title Demo | — | ||
| 9-6 | BGM #1 | — | ||
| 9-7 | Intermission Demo ~ Boss BGM #1 | — | ||
| 9-8 | Stage Clear #1 | — | ||
| 9-9 | BGM #2 | — | ||
| 9-10 | Boss BGM #1 | — | ||
| 9-11 | BGM #3 | — | ||
| 9-12 | Boss BGM #2 | — | ||
| 9-13 | BGM #4 | — | ||
| 9-14 | BGM #5 | — | ||
| 9-15 | Boss BGM #3 | — | ||
| 9-16 | Stage Clear #2 | — | ||
| 9-17 | Ending BGM | — | ||
| 9-18 | Continue BGM | — | ||
| 9-19 | Game Over | — | ||
| 9-20 | Ranking BGM | — | ||
| 10-1 | Pooyan | — | ||
| 10-2 | Circus Charlie | — | ||
| 10-3 | Opening BGM | — | ||
| 10-4 | BGM #1 | — | ||
| 10-5 | Player 1 Victory BGM | — | ||
| 10-6 | Item Select BGM | — | ||
| 10-7 | BGM #2 | — | ||
| 10-8 | Player 2 Victory BGM | — | ||
| 10-9 | BGM #3 | — | ||
| 10-10 | Fanfare | — | ||
| 10-11 | Bonus Stage | — | ||
| 10-12 | Falldown | — | ||
| 10-13 | BGM #4 | — | ||
| 10-14 | Player 3 Victory BGM | — | ||
| 10-15 | BGM #5 | — | ||
| 10-16 | Player 4 Victory BGM | — | ||
| 10-17 | BGM #6 | — | ||
| 10-18 | BGM #7 | — | ||
| 10-19 | CPU Goal | — | ||
| 10-20 | CPU Victory | — | ||
| 10-21 | Ranking BGM | — | ||
| 10-22 | Game Over | — | ||
| 11-1 | Yie Ar Kung-Fu | — | ||
| 11-2 | Shaolin's Road | — | ||
| 11-3 | Galactic Warriors | — | ||
| 11-4 | Title | — | ||
| 11-5 | Start | — | ||
| 11-6 | BGM #1 | — | ||
| 11-7 | Boss BGM #1 | — | ||
| 11-8 | Stage Clear | — | ||
| 11-9 | BGM #2 | — | ||
| 11-10 | BGM #3 | — | ||
| 11-11 | Fight | — | ||
| 11-12 | BGM #4 | — | ||
| 11-13 | Boss BGM #2 | — | ||
| 11-14 | False All Clear | — | ||
| 11-15 | Bad Ending | — | ||
| 11-16 | All Clear | — | ||
| 11-17 | Ranking | — | ||
| 11-18 | Boss BGM #3 | — | ||
| 11-19 | Continue | — | ||
| 11-20 | Game Over | — | ||
| 11-21 | Good Ending | — | ||
| 11-22 | Ending BGM | — | ||
| 12-1 | Hustler | — | ||
| 12-2 | Hyper Olympic | — | ||
| 12-3 | Hyper Olympic '84 | — | ||
| 12-4 | Telop | — | ||
| 12-5 | Title | — | ||
| 12-6 | Credit | — | ||
| 12-7 | Select BGM | — | ||
| 12-8 | Player Preview | — | ||
| 12-9 | Stage BGM #1 | — | ||
| 12-10 | Continue | — | ||
| 12-11 | Stage BGM #2 | — | ||
| 12-12 | Training | — | ||
| 12-13 | Stage BGM #3 | — | ||
| 12-14 | Judgement | — | ||
| 12-15 | Game Over | — | ||
| 12-16 | Ranking | — | ||
| 12-17 | Stage BGM #4 | — | ||
| 12-18 | Winning BGM | — | ||
| 12-19 | Ending | — | ||
| 13-1 | Road Fighter | — | ||
| 13-2 | RF-2 | — | ||
| 13-3 | Long Way To Danger | — | ||
| 13-4 | It's A Hard Wai In The Suburbs | — | ||
| 13-5 | Make Me Dynamic | — | ||
| 13-6 | The Navigation On The Bridge | — | ||
| 13-7 | Ice Won't Let Me Go | — | ||
| 13-8 | And Only Did I My Duty | — | ||
| 13-9 | Soldier's Paths | — | ||
| 13-10 | Finally I Belong To | — | ||
| 13-11 | Just I've Done It | — | ||
| 13-12 | After The Terrible Runnning | — | ||
| 14-1 | Gattan Gotton | — | ||
| 14-2 | Title BGM | — | ||
| 14-3 | BGM #1 | — | ||
| 14-4 | BGM #2 | — | ||
| 14-5 | BGM #3 | — | ||
| 14-6 | Stage Clear | — | ||
| 14-7 | Ranking BGM | — | ||
| 14-8 | Game Over | — | ||
| 14-9 | Ending | — | ||
| 14-10 | Foreign Title BGM | — | ||
| 14-11 | Foreign BGM #1 | — | ||
| 14-12 | Title | — | ||
| 14-13 | Select | — | ||
| 14-14 | Common BGM | — | ||
| 14-15 | Competition BGM | — | ||
| 14-16 | Cooperation BGM | — | ||
| 14-17 | Transformation BGM | — | ||
| 14-18 | Warning BGM | — | ||
| 14-19 | Game Over | — | ||
| 14-20 | Ranking #1 | — | ||
| 14-21 | Ranking #2 | — | ||
| 15-1 | BGM #1 | — | ||
| 15-2 | BGM #2 | — | ||
| 15-3 | Ending | — | ||
| 15-4 | BGM #1 | — | ||
| 15-5 | BGM #2 | — | ||
| 15-6 | BGM #3 | — | ||
| 15-7 | BGM #4 | — | ||
| 15-8 | Underground BGM | — | ||
| 15-9 | Boss BGM | — | ||
| 15-10 | Ending | — | ||
| 15-11 | Field BGM | — | ||
| 15-12 | Battle BGM | — | ||
| 15-13 | Ending | — |
What other identifiers does this connect to?
Songwriters/Publishers (IPI)
Credits Graph
People also ask
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What is UPC 4988602117691?
4988602117691 is a Universal Product Code (UPC) assigned to Konami Music Masterpiece Collection by コナミ矩形波倶楽部. UPCs (also called EAN barcodes) are unique numeric identifiers assigned by distributors to identify music releases — albums, EPs, and singles — across all digital and physical retail platforms.
This release contains 268 tracks. Each track has its own ISRC (International Standard Recording Code) that identifies the specific sound recording, while the UPC identifies the release as a whole. Knowing your release's UPC is essential for neighboring rights collection societies like SoundExchange and for transferring music between distributors.
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