The Prisoner 50th Anniversary Edition: Original Soundtrack

UPC · Release

The Prisoner 50th Anniversary Edition: Original Soundtrack

Various Artists

5027626904944
352 tracksReleased 2017-01-01Network (5)

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5027626904944 is the Universal Product Code (UPC barcode) for the release The Prisoner 50th Anniversary Edition: Original Soundtrack by Various Artists, released 2017-01-01 on Network (5). UPCs are unique numeric identifiers assigned by distributors to identify a music release — album, EP, or single — across every digital and physical retail platform. This release contains 352 tracks, each with its own ISRC.

Format

502GS1 prefix
7626Company prefix
90494Product
4Check digit
GS1 prefix:
Country/region prefix assigned by GS1 (e.g. 060/061 = USA/Canada, 50 = UK).
Company prefix:
Label/distributor identifier assigned by the local GS1 office.
Product:
Unique product number assigned by the company.
Check digit:
Modulo-10 check digit that validates the rest of the barcode.

Credit Chain

UPCThe Prisoner 50th Anniversary Edition: Original Soundtrack
IPI6 songwriters

Track List (352)

ARRIVAL: A1m1 Take 6 Arrival
ARRIVAL: A1m1 Take 6 Arrival
ARRIVAL: A1m2 Take 4 Arrival
ARRIVAL: A1m2 Take 4 Arrival
ARRIVAL: M90 Take 1 Arrival Eerie BG
ARRIVAL: M90 Take 1 Arrival Eerie BG
ARRIVAL: Experiments In Space Part 2-4 Malus
ARRIVAL: Experiments In Space Part 2-4 Malus
ARRIVAL: Party Dress
ARRIVAL: Party Dress
ARRIVAL: A1m7 Take 1 Welcome Home Card
ARRIVAL: A1m7 Take 1 Welcome Home Card
ARRIVAL: A2m1 Take 4 Pop Goes The Weasel
ARRIVAL: A2m1 Take 4 Pop Goes The Weasel
ARRIVAL: A2m2 Take 1 P Goes Into No2's Office
ARRIVAL: A2m2 Take 1 P Goes Into No2's Office
ARRIVAL: Industrial Vortex
ARRIVAL: Industrial Vortex
ARRIVAL: A2m4 Take 3 Helicopter Lands After No2 Tour With P
ARRIVAL: A2m4 Take 3 Helicopter Lands After No2 Tour With P
ARRIVAL: A3m4 Take 1 P Smashes Toy After Test In Labour Exchange
ARRIVAL: A3m4 Take 1 P Smashes Toy After Test In Labour Exchange
ARRIVAL: Moon Lullaby
ARRIVAL: Moon Lullaby
ARRIVAL: Petite Valse De Concert (Little Concert Waltz)
ARRIVAL: Petite Valse De Concert (Little Concert Waltz)
ARRIVAL: A4m2 Take 3 P Out Of House, Gardener (Iidentical), Bushes, Rover, Control, Arrive At Beach
ARRIVAL: A4m2 Take 3 P Out Of House, Gardener (Iidentical), Bushes, Rover, Control, Arrive At Beach
ARRIVAL: A4m3 Take 3 Beach Fight - Rover Overcomes Prisoner
ARRIVAL: A4m3 Take 3 Beach Fight - Rover Overcomes Prisoner
ARRIVAL: A4m4 Take 8 Boys & Girls Come Out To Play
ARRIVAL: A4m4 Take 8 Boys & Girls Come Out To Play
ARRIVAL: A5m1 Take 1 Through Alarm Bell "Cobb Dead"
ARRIVAL: A5m1 Take 1 Through Alarm Bell "Cobb Dead"
ARRIVAL: A5m2 Take 2 P Out Of Hospital, Cards, Taxi, No 2's Office.
ARRIVAL: A5m2 Take 2 P Out Of Hospital, Cards, Taxi, No 2's Office.
ARRIVAL: A5m3 Take 2 Radezsky (Sic) March
ARRIVAL: A5m3 Take 2 Radezsky (Sic) March
ARRIVAL: Freedom Of The City
ARRIVAL: Freedom Of The City
ARRIVAL: Double X
ARRIVAL: Double X
ARRIVAL: 1-9 "Pop" Three (Pop Weasel - Piano, Symbol, Trill, Drum
ARRIVAL: 1-9 "Pop" Three (Pop Weasel - Piano, Symbol, Trill, Drum
ARRIVAL: A6m1 Take 2 What Shall We Do With A Drunken Sailor
ARRIVAL: A6m1 Take 2 What Shall We Do With A Drunken Sailor
ARRIVAL: A6m2 Take 4 P Leaves Girl, Gets To Helicopter
ARRIVAL: A6m2 Take 4 P Leaves Girl, Gets To Helicopter
ARRIVAL: A6m3a Take 2 No2 Orders, Take Over Of Helicopter As P Tries To Escape
ARRIVAL: A6m3a Take 2 No2 Orders, Take Over Of Helicopter As P Tries To Escape
ARRIVAL: A6m4 Take 2 P Out Of Helicopter, Rover, Residents Only
ARRIVAL: A6m4 Take 2 P Out Of Helicopter, Rover, Residents Only
ONCE UPON A TIME: Almeria
ONCE UPON A TIME: Almeria
ONCE UPON A TIME: M13 Take 2 Degree Absolute!
ONCE UPON A TIME: M13 Take 2 Degree Absolute!
ONCE UPON A TIME: M1 Take 3 Sleep Music
ONCE UPON A TIME: M1 Take 3 Sleep Music
ONCE UPON A TIME: M2 Take 1 Go For Walkies
ONCE UPON A TIME: M2 Take 1 Go For Walkies
ONCE UPON A TIME: M15 Take 1 Light Stings
ONCE UPON A TIME: M15 Take 1 Light Stings
ONCE UPON A TIME: M33 Take 1 Short Nursery Phrase Boys & Girls
ONCE UPON A TIME: M33 Take 1 Short Nursery Phrase Boys & Girls
ONCE UPON A TIME: M2 Take 1 Schooldays/Graduation Day
ONCE UPON A TIME: M2 Take 1 Schooldays/Graduation Day
ONCE UPON A TIME: M5 Take 2 Head's Study (Organ)
ONCE UPON A TIME: M5 Take 2 Head's Study (Organ)
ONCE UPON A TIME: M2 Take 3 Struggle
ONCE UPON A TIME: M2 Take 3 Struggle
ONCE UPON A TIME: M16 Take 1 Light On & Off "I Thnk I'm Beginning To Like Him."
ONCE UPON A TIME: M16 Take 1 Light On & Off "I Thnk I'm Beginning To Like Him."
ONCE UPON A TIME: M10 Take 2 Pat Enters Secret Service
ONCE UPON A TIME: M10 Take 2 Pat Enters Secret Service
ONCE UPON A TIME: M12 Take 1 Court Of Justice
ONCE UPON A TIME: M12 Take 1 Court Of Justice
ONCE UPON A TIME: Off Beat Moods Part 1-3 Dramatic, Sustained
ONCE UPON A TIME: Off Beat Moods Part 1-3 Dramatic, Sustained
ONCE UPON A TIME: M14 Take 1 Kill Me!
ONCE UPON A TIME: M14 Take 1 Kill Me!
ONCE UPON A TIME: M11 Take 2 German POW March
ONCE UPON A TIME: M11 Take 2 German POW March
ONCE UPON A TIME: M6 Take 1 Serious Organ
ONCE UPON A TIME: M6 Take 1 Serious Organ
ONCE UPON A TIME: M7 Take 1 Light Organ
ONCE UPON A TIME: M7 Take 1 Light Organ
ONCE UPON A TIME: M8 Take 1 Clock - Only 2 Mins
ONCE UPON A TIME: M8 Take 1 Clock - Only 2 Mins
ONCE UPON A TIME: M9 Take 1 Aftermath - Deserted Nursery
ONCE UPON A TIME: M9 Take 1 Aftermath - Deserted Nursery
A, B & C: M32 Take 2 No 1 Menace
A, B & C: M32 Take 2 No 1 Menace
A, B & C: M31 Take 2 Warning To No14
A, B & C: M31 Take 2 Warning To No14
A, B & C: M26 Take 1 P Sees No14 On Screen
A, B & C: M26 Take 1 P Sees No14 On Screen
A, B & C: M28 Take P Enters Dream
A, B & C: M28 Take P Enters Dream
A, B & C: Capricieuse (Capricious)
A, B & C: Capricieuse (Capricious)
A, B & C: M17 Take 3 Fight 'a'
A, B & C: M17 Take 3 Fight 'a'
A, B & C: Berceuse Pour Isabelle (Lullaby For Isabelle)
A, B & C: Berceuse Pour Isabelle (Lullaby For Isabelle)
A, B & C: Promenade Dans Paris: Rue De La Paix (Walk In Paris: Rue De La Paix)
A, B & C: Promenade Dans Paris: Rue De La Paix (Walk In Paris: Rue De La Paix)
A, B & C: Eastside 2 Suspense In Rhythm
A, B & C: Eastside 2 Suspense In Rhythm
A, B & C: M22 Take 1 Dance Of P And 'b' Waltz
A, B & C: M22 Take 1 Dance Of P And 'b' Waltz
A, B & C: M18 Take 2 Fight B
A, B & C: M18 Take 2 Fight B
A, B & C: M30 Take 2 Mark On Wrist
A, B & C: M30 Take 2 Mark On Wrist
A, B & C: M23 Take 2 Following Number 14 Ending Strings
A, B & C: M23 Take 2 Following Number 14 Ending Strings
A, B & C: M21 Take 1 Discovery In Laboratory
A, B & C: M21 Take 1 Discovery In Laboratory
A, B & C: M29 Take 1 Be Seeing You
A, B & C: M29 Take 1 Be Seeing You
A, B & C: Lullaby
A, B & C: Lullaby
A, B & C: Bienvenue Mister Jones (Welcome Mister Jones)
A, B & C: Bienvenue Mister Jones (Welcome Mister Jones)
A, B & C: M25 Take 1 Conga
A, B & C: M25 Take 1 Conga
A, B & C: Promenade Dans Paris: 'Bords De La Seine (Walk In Paris: Bords De La Seine)
A, B & C: Promenade Dans Paris: 'Bords De La Seine (Walk In Paris: Bords De La Seine)
A, B & C: M27 Take 1 P Convulses On Stretcher
A, B & C: M27 Take 1 P Convulses On Stretcher
A, B & C: M24a Take 1 Can Can
A, B & C: M24a Take 1 Can Can
A, B & C: M24 Take 1 Nightmare Noise To Accompany Can Can
A, B & C: M24 Take 1 Nightmare Noise To Accompany Can Can
A, B & C: M19 Take 2 Walk Down French Street (Western Style) Unused Cue
A, B & C: M19 Take 2 Walk Down French Street (Western Style) Unused Cue
A, B & C: M20 Take 1 Off Mask + Defeat No 2
A, B & C: M20 Take 1 Off Mask + Defeat No 2
Opening Titles: B1m1 Take 7: Standard
Opening Titles: B1m1 Take 7: Standard
Opening Titles: B1m2 Take 2: Standard
Opening Titles: B1m2 Take 2: Standard
THE GENERAL: M33 Take 4: Intro To Village
THE GENERAL: M33 Take 4: Intro To Village
THE GENERAL: M34 Take 1: Prisoner Suspicious Of No 12
THE GENERAL: M34 Take 1: Prisoner Suspicious Of No 12
THE GENERAL: M35 Take 2: Chase Professor + Discover Radio
THE GENERAL: M35 Take 2: Chase Professor + Discover Radio
THE GENERAL: M36 Take 1: Prof Falls Down. Sting
THE GENERAL: M36 Take 1: Prof Falls Down. Sting
THE GENERAL: M37 Take 2: P In Buggy Taken Home
THE GENERAL: M37 Take 2: P In Buggy Taken Home
THE GENERAL: New Tannoy Take 1
THE GENERAL: New Tannoy Take 1
THE GENERAL: M38a Take 1: Speed Chimes 'b' (Longer)
THE GENERAL: M38a Take 1: Speed Chimes 'b' (Longer)
THE GENERAL: Drumdramatics: No 2 - 4: Dream Vibrato, Rising And Falling
THE GENERAL: Drumdramatics: No 2 - 4: Dream Vibrato, Rising And Falling
THE GENERAL: Electro Mind
THE GENERAL: Electro Mind
THE GENERAL: M39 Take 1: P's Historic Recital
THE GENERAL: M39 Take 1: P's Historic Recital
THE GENERAL: M42a Take 1: Destroy General (Alternative Without Guitar)
THE GENERAL: M42a Take 1: Destroy General (Alternative Without Guitar)
THE GENERAL: M41 Take 1: P Discovers Radio Gone
THE GENERAL: M41 Take 1: P Discovers Radio Gone
THE GENERAL: M42 Take 1: Destroy General
THE GENERAL: M42 Take 1: Destroy General
THE GENERAL: M43a Take 1: Band Plays Waltz
THE GENERAL: M43a Take 1: Band Plays Waltz
THE GENERAL: A4m4 Take 1: WJ Version 'Boys + Girls'
THE GENERAL: A4m4 Take 1: WJ Version 'Boys + Girls'
THE GENERAL: M44 Take 1: P Enters Interior Prof's House
THE GENERAL: M44 Take 1: P Enters Interior Prof's House
THE GENERAL: M45 Take 1: The Two Busts
THE GENERAL: M45 Take 1: The Two Busts
THE GENERAL: M46 Take 1: P Strikes Professor
THE GENERAL: M46 Take 1: P Strikes Professor
THE GENERAL: M47 Take 2: Track To P's Bust
THE GENERAL: M47 Take 2: Track To P's Bust
THE GENERAL: M47a Take 1: Carnival
THE GENERAL: M47a Take 1: Carnival
THE GENERAL: M48 Take 1: 'Report!' Dramatic Playout
THE GENERAL: M48 Take 1: 'Report!' Dramatic Playout
THE GENERAL: M49 Take 1: Sweet Village Music
THE GENERAL: M49 Take 1: Sweet Village Music
THE GENERAL: M50 Take 1: Officials Assemble
THE GENERAL: M50 Take 1: Officials Assemble
THE GENERAL: M51 Take 2: Micro-Lectures
THE GENERAL: M51 Take 2: Micro-Lectures
THE GENERAL: M52 Take 1: P Joins Cue
THE GENERAL: M52 Take 1: P Joins Cue
THE GENERAL: M53 Take 3: Hand Call, Clobber
THE GENERAL: M53 Take 3: Hand Call, Clobber
THE GENERAL: M54 Take 1: Move In Closer
THE GENERAL: M54 Take 1: Move In Closer
THE GENERAL: M55 Take 1: P Clobbered. Sting
THE GENERAL: M55 Take 1: P Clobbered. Sting
THE GENERAL: Electronic Screams
THE GENERAL: Electronic Screams
THE GENERAL: M56 Take 2: Intro To General - Fanfare
THE GENERAL: M56 Take 2: Intro To General - Fanfare
THE GENERAL: M57 Take 1: Traitor In Village
THE GENERAL: M57 Take 1: Traitor In Village
THE GENERAL: M58 Take 1: End Explosions
THE GENERAL: M58 Take 1: End Explosions
FREE FOR ALL: Hemisphere Sud [Southern Hemisphere]
FREE FOR ALL: Hemisphere Sud [Southern Hemisphere]
FREE FOR ALL: M34b Take 2: Elms March
FREE FOR ALL: M34b Take 2: Elms March
FREE FOR ALL: M59 Take 1: Play In To No 6's Residence
FREE FOR ALL: M59 Take 1: Play In To No 6's Residence
FREE FOR ALL: M60 Take 1: Pat Ignores Taxi - Sees Village Map
FREE FOR ALL: M60 Take 1: Pat Ignores Taxi - Sees Village Map
FREE FOR ALL: M43c Take 1: Free March
FREE FOR ALL: M43c Take 1: Free March
FREE FOR ALL: M61 Take 1: Sting As P Sees Second Reporter. Rover Approaches. Call To Council
FREE FOR ALL: M61 Take 1: Sting As P Sees Second Reporter. Rover Approaches. Call To Council
FREE FOR ALL: M62 Take 2: Pat's First Twizzle Round
FREE FOR ALL: M62 Take 2: Pat's First Twizzle Round
FREE FOR ALL: M63 Take 1: Rostrum Revolves + Descends
FREE FOR ALL: M63 Take 1: Rostrum Revolves + Descends
FREE FOR ALL: M64 Take 1: Pat In Red Chamber
FREE FOR ALL: M64 Take 1: Pat In Red Chamber
FREE FOR ALL: M65 Take 3: P Dash From Maid, Motorboat Fight
FREE FOR ALL: M65 Take 3: P Dash From Maid, Motorboat Fight
FREE FOR ALL: M66 Take 1: Rover Takes Pat
FREE FOR ALL: M66 Take 1: Rover Takes Pat
FREE FOR ALL: M70 Take 1: Opening - Night Club Music
FREE FOR ALL: M70 Take 1: Opening - Night Club Music
FREE FOR ALL: M70 Take 1: Night Club Music
FREE FOR ALL: M70 Take 1: Night Club Music
FREE FOR ALL: M67 Take 1: Pat The Victor
FREE FOR ALL: M67 Take 1: Pat The Victor
FREE FOR ALL: M68 Take 3: P Shouts To Village + Beat Up
FREE FOR ALL: M68 Take 3: P Shouts To Village + Beat Up
FREE FOR ALL: M69 Take 1: P Stretcher Back Home
FREE FOR ALL: M69 Take 1: P Stretcher Back Home
HAMMER INTO ANVIL: M71 Take 1: Opening On Hospital. Girl In Bed
HAMMER INTO ANVIL: M71 Take 1: Opening On Hospital. Girl In Bed
HAMMER INTO ANVIL: M72 Take 3: P Finds Girl Jump Out Of Window - Three Men Bring Pat In
HAMMER INTO ANVIL: M72 Take 3: P Finds Girl Jump Out Of Window - Three Men Bring Pat In
HAMMER INTO ANVIL: M73 Take 1: Shopkeeper Reports To No 2
HAMMER INTO ANVIL: M73 Take 1: Shopkeeper Reports To No 2
HAMMER INTO ANVIL: M74 Take 1: Pat Follows No 2's Aide To Home
HAMMER INTO ANVIL: M74 Take 1: Pat Follows No 2's Aide To Home
HAMMER INTO ANVIL: M75 Take 1: No 2 + Aide Follow P To Boat
HAMMER INTO ANVIL: M75 Take 1: No 2 + Aide Follow P To Boat
HAMMER INTO ANVIL: M76 Take 1: Band's Version Of Bizet
HAMMER INTO ANVIL: M76 Take 1: Band's Version Of Bizet
HAMMER INTO ANVIL: M77 Take 1: P Walks By Graves
HAMMER INTO ANVIL: M77 Take 1: P Walks By Graves
HAMMER INTO ANVIL: M85 Take 2: Two Versions 'Happy Birthday'
HAMMER INTO ANVIL: M85 Take 2: Two Versions 'Happy Birthday'
HAMMER INTO ANVIL: M78 Take 2 Wild: Break Conspiracy - Playout
HAMMER INTO ANVIL: M78 Take 2 Wild: Break Conspiracy - Playout
HAMMER INTO ANVIL: M83 Take 1: Play In - Hammer
HAMMER INTO ANVIL: M83 Take 1: Play In - Hammer
HAMMER INTO ANVIL: Osaka
HAMMER INTO ANVIL: Osaka
HAMMER INTO ANVIL: Kabuki
HAMMER INTO ANVIL: Kabuki
HAMMER INTO ANVIL: Chappell's Changing Scenes No 3 - 5: Gong Crash
HAMMER INTO ANVIL: Chappell's Changing Scenes No 3 - 5: Gong Crash
HAMMER INTO ANVIL: M84 Take 1: Plan Hatching
HAMMER INTO ANVIL: M84 Take 1: Plan Hatching
HAMMER INTO ANVIL: M79 Take 1: It's A Bomb
HAMMER INTO ANVIL: M79 Take 1: It's A Bomb
HAMMER INTO ANVIL: M80 Take 1: Cuckoo Phrase
HAMMER INTO ANVIL: M80 Take 1: Cuckoo Phrase
HAMMER INTO ANVIL: M81 Take 2: P Sets Off Pigeon - Tracked + Killed
HAMMER INTO ANVIL: M81 Take 2: P Sets Off Pigeon - Tracked + Killed
HAMMER INTO ANVIL: CM2 Wild Take 1
HAMMER INTO ANVIL: CM2 Wild Take 1
HAMMER INTO ANVIL: M82 Take 2: Breakdown Of No 2. Playout
HAMMER INTO ANVIL: M82 Take 2: Breakdown Of No 2. Playout
A1m1 Take 4: Arrival (extended opening titles)
A1m1 Take 4: Arrival (extended opening titles)
CHECKMATE: Minuet In F
CHECKMATE: Minuet In F
CHECKMATE: Orbit
CHECKMATE: Orbit
CHECKMATE: W/T 2: Celeste Theme + Chords
CHECKMATE: W/T 2: Celeste Theme + Chords
CHECKMATE: Drumdramatics: No 3 - 2: Double Drumbeat - Crescendo
CHECKMATE: Drumdramatics: No 3 - 2: Double Drumbeat - Crescendo
CHECKMATE: Harp Interludes Part 2 - 9: Intense - Dramatic
CHECKMATE: Harp Interludes Part 2 - 9: Intense - Dramatic
CHECKMATE: Without Hope (Aka Desolation)
CHECKMATE: Without Hope (Aka Desolation)
CHECKMATE: Extra Drums
CHECKMATE: Extra Drums
CHECKMATE: Faith
CHECKMATE: Faith
CHECKMATE: Attente [Waiting]
CHECKMATE: Attente [Waiting]
CHECKMATE: W/T 3: Celeste Chords
CHECKMATE: W/T 3: Celeste Chords
CHECKMATE: Spaceways
CHECKMATE: Spaceways
CHECKMATE: Zero Minus Sixty
CHECKMATE: Zero Minus Sixty
DANCE OF THE DEAD: Pavane
DANCE OF THE DEAD: Pavane
DANCE OF THE DEAD: Drumdramatics: No 2 - 1: Music Box Effect
DANCE OF THE DEAD: Drumdramatics: No 2 - 1: Music Box Effect
DANCE OF THE DEAD: Les Chats Dansent [The Cats Dance]
DANCE OF THE DEAD: Les Chats Dansent [The Cats Dance]
DANCE OF THE DEAD: Univers Sideral
DANCE OF THE DEAD: Univers Sideral
DANCE OF THE DEAD: CM3 Wild Take 1
DANCE OF THE DEAD: CM3 Wild Take 1
DANCE OF THE DEAD: Lonely Flute
DANCE OF THE DEAD: Lonely Flute
DANCE OF THE DEAD: Harpsichord Links 2: Slow Tempo
DANCE OF THE DEAD: Harpsichord Links 2: Slow Tempo
DANCE OF THE DEAD: Harpsichord For Drama No 1 - 3: Dramatic-Slow. Harpsichord, Bass And Drums
DANCE OF THE DEAD: Harpsichord For Drama No 1 - 3: Dramatic-Slow. Harpsichord, Bass And Drums
DANCE OF THE DEAD: Cue For Murder 2: Harpsichord
DANCE OF THE DEAD: Cue For Murder 2: Harpsichord
DANCE OF THE DEAD: Harpsichord For Drama No 1 - 4: Very Fast Jazz. Harpsichord, Bass And Drums
DANCE OF THE DEAD: Harpsichord For Drama No 1 - 4: Very Fast Jazz. Harpsichord, Bass And Drums
DANCE OF THE DEAD: Cue For Murder 1
DANCE OF THE DEAD: Cue For Murder 1
THE CHIMES OF BIG BEN: The Awkward Squad
THE CHIMES OF BIG BEN: The Awkward Squad
THE CHIMES OF BIG BEN: "Pop Goes The Weasel" ("Pop-Weasel" - Piano)
THE CHIMES OF BIG BEN: "Pop Goes The Weasel" ("Pop-Weasel" - Piano)
THE CHIMES OF BIG BEN: Radio Location
THE CHIMES OF BIG BEN: Radio Location
THE CHIMES OF BIG BEN: A1m2 Take 2: From P Wake From Gassing To Taxi Girl
THE CHIMES OF BIG BEN: A1m2 Take 2: From P Wake From Gassing To Taxi Girl
THE CHIMES OF BIG BEN: Berceuse A L'Enfant [Lullaby For A Child]
THE CHIMES OF BIG BEN: Berceuse A L'Enfant [Lullaby For A Child]
THE CHIMES OF BIG BEN: Birth Of Rover
THE CHIMES OF BIG BEN: Birth Of Rover
THE CHIMES OF BIG BEN: Series One: 2: Romantic Theme With Sad Atmosphere
THE CHIMES OF BIG BEN: Series One: 2: Romantic Theme With Sad Atmosphere
THE CHIMES OF BIG BEN: Here Comes The Band
THE CHIMES OF BIG BEN: Here Comes The Band
THE CHIMES OF BIG BEN: Forêt Tropicale [Tropical Forest]
THE CHIMES OF BIG BEN: Forêt Tropicale [Tropical Forest]
THE CHIMES OF BIG BEN: National Unity March
THE CHIMES OF BIG BEN: National Unity March
THE CHIMES OF BIG BEN: Smiles 'n' Chuckles
THE CHIMES OF BIG BEN: Smiles 'n' Chuckles
THE CHIMES OF BIG BEN: Ionosphere
THE CHIMES OF BIG BEN: Ionosphere
THE SCHIZOID MAN: Complainte [Lament]
THE SCHIZOID MAN: Complainte [Lament]
IT'S YOUR FUNERAL: M39a Take 3: P's Historic Recital
IT'S YOUR FUNERAL: M39a Take 3: P's Historic Recital
IT'S YOUR FUNERAL: M89 Take 2: Funeral Fanfare
IT'S YOUR FUNERAL: M89 Take 2: Funeral Fanfare
A CHANGE OF MIND: Enfer [Hell]
A CHANGE OF MIND: Enfer [Hell]
MANY HAPPY RETURNS: Ocean
MANY HAPPY RETURNS: Ocean
DO NOT FORSAKE ME OH MY DARLING: M107 Take 1: Opening 'Bonnie' phrase
DO NOT FORSAKE ME OH MY DARLING: M107 Take 1: Opening 'Bonnie' phrase
DO NOT FORSAKE ME OH MY DARLING: M108 Take 2 - 'It Won't Be Long Now'
DO NOT FORSAKE ME OH MY DARLING: M108 Take 2 - 'It Won't Be Long Now'
DO NOT FORSAKE ME OH MY DARLING: M95 Take 3 - Wake up + discovery
DO NOT FORSAKE ME OH MY DARLING: M95 Take 3 - Wake up + discovery
DO NOT FORSAKE ME OH MY DARLING: M96 Take 2 - Janet arrives - Mirror Smash
DO NOT FORSAKE ME OH MY DARLING: M96 Take 2 - Janet arrives - Mirror Smash
DO NOT FORSAKE ME OH MY DARLING: M97 Take 1 - Janet sees her father [unused cue]
DO NOT FORSAKE ME OH MY DARLING: M97 Take 1 - Janet sees her father [unused cue]
DO NOT FORSAKE ME OH MY DARLING: M98 Take 1 - Superior official inspects P
DO NOT FORSAKE ME OH MY DARLING: M98 Take 1 - Superior official inspects P
DO NOT FORSAKE ME OH MY DARLING: M99 Take 1 - No use - P away from office + funeral man
DO NOT FORSAKE ME OH MY DARLING: M99 Take 1 - No use - P away from office + funeral man
DO NOT FORSAKE ME OH MY DARLING: Uptown Jazz
DO NOT FORSAKE ME OH MY DARLING: Uptown Jazz
DO NOT FORSAKE ME OH MY DARLING: Hipster
DO NOT FORSAKE ME OH MY DARLING: Hipster
DO NOT FORSAKE ME OH MY DARLING: The Dark Room
DO NOT FORSAKE ME OH MY DARLING: The Dark Room
DO NOT FORSAKE ME OH MY DARLING: M100 Take 1 - P in garden with Janet
DO NOT FORSAKE ME OH MY DARLING: M100 Take 1 - P in garden with Janet
DO NOT FORSAKE ME OH MY DARLING: M101 Take 2 - P collects photos
DO NOT FORSAKE ME OH MY DARLING: M101 Take 2 - P collects photos
DO NOT FORSAKE ME OH MY DARLING: M102 Take 1 - P fits slides into projector
DO NOT FORSAKE ME OH MY DARLING: M102 Take 1 - P fits slides into projector
DO NOT FORSAKE ME OH MY DARLING: M103 Take 2 - KANDERSFELT!
DO NOT FORSAKE ME OH MY DARLING: M103 Take 2 - KANDERSFELT!
DO NOT FORSAKE ME OH MY DARLING: Café Au Lait
DO NOT FORSAKE ME OH MY DARLING: Café Au Lait
DO NOT FORSAKE ME OH MY DARLING: Swiss Polka
DO NOT FORSAKE ME OH MY DARLING: Swiss Polka
DO NOT FORSAKE ME OH MY DARLING: M104 Take 2 - P + Prof in barbershop
DO NOT FORSAKE ME OH MY DARLING: M104 Take 2 - P + Prof in barbershop
DO NOT FORSAKE ME OH MY DARLING: M105 Take 1 - Potter towards shop
DO NOT FORSAKE ME OH MY DARLING: M105 Take 1 - Potter towards shop
DO NOT FORSAKE ME OH MY DARLING: M109 Take 1 - Ah Colonel!
DO NOT FORSAKE ME OH MY DARLING: M109 Take 1 - Ah Colonel!
DO NOT FORSAKE ME OH MY DARLING: M106 Take 3 - Prof dies
DO NOT FORSAKE ME OH MY DARLING: M106 Take 3 - Prof dies
LIVING IN HARMONY: 1M1 Take 3 - P resigns, is punched up
LIVING IN HARMONY: 1M1 Take 3 - P resigns, is punched up
LIVING IN HARMONY: 1M1A Take 1 - P brought into 'Harmony'
LIVING IN HARMONY: 1M1A Take 1 - P brought into 'Harmony'
LIVING IN HARMONY: 1M2 Take 2 - P socks the kid
LIVING IN HARMONY: 1M2 Take 2 - P socks the kid
LIVING IN HARMONY: 1M3 Take 4 - P rejects Judge's proposition
LIVING IN HARMONY: 1M3 Take 4 - P rejects Judge's proposition
LIVING IN HARMONY: 2M1 Take 1 - Kid looks after P in cell. Playout [unused cue]
LIVING IN HARMONY: 2M1 Take 1 - Kid looks after P in cell. Playout [unused cue]
LIVING IN HARMONY: 2M2 Take 2 - P in jail, kid on guard plays cat + mouse
LIVING IN HARMONY: 2M2 Take 2 - P in jail, kid on guard plays cat + mouse
LIVING IN HARMONY: W/T M6 Take 1 - Honky Tonk Slow
LIVING IN HARMONY: W/T M6 Take 1 - Honky Tonk Slow
LIVING IN HARMONY: Honky Tonk Extra Roll: Slow
LIVING IN HARMONY: Honky Tonk Extra Roll: Slow
LIVING IN HARMONY: 3M1 Take 2 - P leaves town, is lassoed + brought back
LIVING IN HARMONY: 3M1 Take 2 - P leaves town, is lassoed + brought back
LIVING IN HARMONY: 3M2 Take 1 - Kathy is tried + judged
LIVING IN HARMONY: 3M2 Take 1 - Kathy is tried + judged
LIVING IN HARMONY: 3M3 Take 2 - Kid shoots P's cheek + hand
LIVING IN HARMONY: 3M3 Take 2 - Kid shoots P's cheek + hand
LIVING IN HARMONY: 3M4 Take 1 - Kid watches Kathy Pace
LIVING IN HARMONY: 3M4 Take 1 - Kid watches Kathy Pace
LIVING IN HARMONY: 3M5 Take 2: Kid lets Kathy out of jail
LIVING IN HARMONY: 3M5 Take 2: Kid lets Kathy out of jail
LIVING IN HARMONY: 4M1 Take 2 - The big unarmed fight
LIVING IN HARMONY: 4M1 Take 2 - The big unarmed fight
LIVING IN HARMONY: W/T M5 Take 1 - Honky Tonk Medium
LIVING IN HARMONY: W/T M5 Take 1 - Honky Tonk Medium
LIVING IN HARMONY: Honky Tonk Extra Roll - Fast (First)
LIVING IN HARMONY: Honky Tonk Extra Roll - Fast (First)
LIVING IN HARMONY: 4M2 Take 1 - After Kid has shot Willy, Pat enters [unused cue]
LIVING IN HARMONY: 4M2 Take 1 - After Kid has shot Willy, Pat enters [unused cue]
LIVING IN HARMONY: 5M1 Take 2 - Dead man at Pat's desk [unused cue]
LIVING IN HARMONY: 5M1 Take 2 - Dead man at Pat's desk [unused cue]
LIVING IN HARMONY: 5M2 Take 1 - P collects an extra horse
LIVING IN HARMONY: 5M2 Take 1 - P collects an extra horse
LIVING IN HARMONY: 5M3 Take 1 - Kid strangles Kathy
LIVING IN HARMONY: 5M3 Take 1 - Kid strangles Kathy
LIVING IN HARMONY: 5M4 Take 1 - P discovers Kathy dead
LIVING IN HARMONY: 5M4 Take 1 - P discovers Kathy dead
LIVING IN HARMONY: 6M1 Take 4 - P shoots Kid
LIVING IN HARMONY: 6M1 Take 4 - P shoots Kid
LIVING IN HARMONY: 6M2 Take 1 - Kid falls to ground
LIVING IN HARMONY: 6M2 Take 1 - Kid falls to ground
LIVING IN HARMONY: 6M3 Take 1 - Five seconds
LIVING IN HARMONY: 6M3 Take 1 - Five seconds
LIVING IN HARMONY: 6M4 Take 3 - P discovers he's in village
LIVING IN HARMONY: 6M4 Take 3 - P discovers he's in village
LIVING IN HARMONY: 6M5 Take 3 - Kid strangles Kathy, then dies
LIVING IN HARMONY: 6M5 Take 3 - Kid strangles Kathy, then dies
LIVING IN HARMONY: Leads In + Out: 3 [sting accompanying commercial break bumpers leading out of act]
LIVING IN HARMONY: Leads In + Out: 3 [sting accompanying commercial break bumpers leading out of act]
Leads In + Out: 2 [sting accompanying commercial break bumpers leading into act]
Leads In + Out: 2 [sting accompanying commercial break bumpers leading into act]
THE GIRL WHO WAS DEATH: Dramatic Harpsichord Links - 2: Slow, ominous
THE GIRL WHO WAS DEATH: Dramatic Harpsichord Links - 2: Slow, ominous
THE GIRL WHO WAS DEATH: Blast Off
THE GIRL WHO WAS DEATH: Blast Off
THE GIRL WHO WAS DEATH: Psychedlic Portrait
THE GIRL WHO WAS DEATH: Psychedlic Portrait
THE GIRL WHO WAS DEATH: The Whistler (aka Le Siffleur)
THE GIRL WHO WAS DEATH: The Whistler (aka Le Siffleur)
THE GIRL WHO WAS DEATH: Stings 9: Shivers, 3 mounting chords
THE GIRL WHO WAS DEATH: Stings 9: Shivers, 3 mounting chords
THE GIRL WHO WAS DEATH: Marche Rythmique (Rhythmic March)
THE GIRL WHO WAS DEATH: Marche Rythmique (Rhythmic March)
THE GIRL WHO WAS DEATH: Arabian Market
THE GIRL WHO WAS DEATH: Arabian Market
THE GIRL WHO WAS DEATH: Fête Foraine [Fairground]
THE GIRL WHO WAS DEATH: Fête Foraine [Fairground]
THE GIRL WHO WAS DEATH: Harpsichord Links 3: Slow tempo
THE GIRL WHO WAS DEATH: Harpsichord Links 3: Slow tempo
THE GIRL WHO WAS DEATH: Flashes vii: Fantôme de Service [Ghost Service]
THE GIRL WHO WAS DEATH: Flashes vii: Fantôme de Service [Ghost Service]
THE GIRL WHO WAS DEATH: Stac-Flat
THE GIRL WHO WAS DEATH: Stac-Flat
THE GIRL WHO WAS DEATH: Bring on the Girls
THE GIRL WHO WAS DEATH: Bring on the Girls
THE GIRL WHO WAS DEATH: Chasse a Courre [Hunting with Hounds]
THE GIRL WHO WAS DEATH: Chasse a Courre [Hunting with Hounds]
THE GIRL WHO WAS DEATH: Psychedelia
THE GIRL WHO WAS DEATH: Psychedelia
THE GIRL WHO WAS DEATH: Fond Des Mers [Bottom Of The Sea]
THE GIRL WHO WAS DEATH: Fond Des Mers [Bottom Of The Sea]
THE GIRL WHO WAS DEATH: Drumnastics No 1 - 2: Crisis
THE GIRL WHO WAS DEATH: Drumnastics No 1 - 2: Crisis
THE GIRL WHO WAS DEATH: 1er Concert: b) Adante
THE GIRL WHO WAS DEATH: 1er Concert: b) Adante
THE GIRL WHO WAS DEATH: Drumdramatics: No 2 - 3: Death Knell; chimes and drumbeat
THE GIRL WHO WAS DEATH: Drumdramatics: No 2 - 3: Death Knell; chimes and drumbeat
THE GIRL WHO WAS DEATH: Catch That Man!
THE GIRL WHO WAS DEATH: Catch That Man!
THE GIRL WHO WAS DEATH: Drumdramatics: No 1 - 5: Side Drum Roll; Continuous
THE GIRL WHO WAS DEATH: Drumdramatics: No 1 - 5: Side Drum Roll; Continuous
THE GIRL WHO WAS DEATH: Irish Harp Themes - 1: Londonderry Air
THE GIRL WHO WAS DEATH: Irish Harp Themes - 1: Londonderry Air
THE GIRL WHO WAS DEATH: They Are Coming
THE GIRL WHO WAS DEATH: They Are Coming
THE GIRL WHO WAS DEATH: Drumdramatics: No 1 - 6: Tympani Roll; continuous
THE GIRL WHO WAS DEATH: Drumdramatics: No 1 - 6: Tympani Roll; continuous
THE GIRL WHO WAS DEATH: Stings - 3: Ominous, 4 mounting chords
THE GIRL WHO WAS DEATH: Stings - 3: Ominous, 4 mounting chords
FALL OUT: Drumdramatics: No 1 - 1: Rolling Tympani with beat
FALL OUT: Drumdramatics: No 1 - 1: Rolling Tympani with beat
FALL OUT: Drumnastics No 3 - 3: Reverse space waves
FALL OUT: Drumnastics No 3 - 3: Reverse space waves
FALL OUT: September Ballad
FALL OUT: September Ballad
FALL OUT: W/T M3 Take 1 - Dry Bones
FALL OUT: W/T M3 Take 1 - Dry Bones
FALL OUT: Lost In Atlantis
FALL OUT: Lost In Atlantis
FALL OUT: Marche Funèbre (Funeral Parade)
FALL OUT: Marche Funèbre (Funeral Parade)
FALL OUT: Lunar Landscape
FALL OUT: Lunar Landscape
FALL OUT: Rag March
FALL OUT: Rag March
FALL OUT: W/T 1 - Low Timp - Slow
FALL OUT: W/T 1 - Low Timp - Slow
FALL OUT: Toccata
FALL OUT: Toccata
FALL OUT: End Titles
FALL OUT: End Titles
FALL OUT: W/T M1 Take 1: Dry Bones [Alternate and unused takes and sound effects]
FALL OUT: W/T M1 Take 1: Dry Bones [Alternate and unused takes and sound effects]
FALL OUT: W/T M2 Take 1: Dry Bones [Alternate and unused takes and sound effects]
FALL OUT: W/T M2 Take 1: Dry Bones [Alternate and unused takes and sound effects]
FALL OUT: W/T M4 Take 3: Dry Bones [Alternate and unused takes and sound effects]
FALL OUT: W/T M4 Take 3: Dry Bones [Alternate and unused takes and sound effects]
Arrival (Robert Farnon Theme and Score): A1m1 Take 4: First Titles Section (Car Over Westminster Bridge to Door of Boss's Office)
Arrival (Robert Farnon Theme and Score): A1m1 Take 4: First Titles Section (Car Over Westminster Bridge to Door of Boss's Office)
Arrival (Robert Farnon Theme and Score): A1m1a Take 3: Second Title Section (From Boss's Office to Gassing)
Arrival (Robert Farnon Theme and Score): A1m1a Take 3: Second Title Section (From Boss's Office to Gassing)
Arrival (Robert Farnon Theme and Score): A1m1b Take 9: Third Title Section (P Wake to Ext Village)
Arrival (Robert Farnon Theme and Score): A1m1b Take 9: Third Title Section (P Wake to Ext Village)
Arrival (Robert Farnon Theme and Score): A2m1 Take 4: Prisoner About to Enter No 2's House for 1st Time - Pop Goes the Weasel
Arrival (Robert Farnon Theme and Score): A2m1 Take 4: Prisoner About to Enter No 2's House for 1st Time - Pop Goes the Weasel
Arrival (Robert Farnon Theme and Score): Sup/Imp Secion X 2
Arrival (Robert Farnon Theme and Score): Sup/Imp Secion X 2
Arrival (Robert Farnon Theme and Score): A2m4 Take 3: Helicopter Descends After No 2 Tour With P Round Village, Old Peoples Home
Arrival (Robert Farnon Theme and Score): A2m4 Take 3: Helicopter Descends After No 2 Tour With P Round Village, Old Peoples Home
Arrival (Robert Farnon Theme and Score): A3m2 Take 2: Birth of Rover
Arrival (Robert Farnon Theme and Score): A3m2 Take 2: Birth of Rover
Arrival (Robert Farnon Theme and Score): A6m7 Take 1: End Act
Arrival (Robert Farnon Theme and Score): A6m7 Take 1: End Act
Arrival (Robert Farnon Theme and Score): A6m6 Take 5: Open Act
Arrival (Robert Farnon Theme and Score): A6m6 Take 5: Open Act
Arrival (Robert Farnon Theme and Score): A4m2 Take 1: P Out of House, Gardener (Identical), Bushes, Rover, Control, Arrive at Beach
Arrival (Robert Farnon Theme and Score): A4m2 Take 1: P Out of House, Gardener (Identical), Bushes, Rover, Control, Arrive at Beach
Arrival (Robert Farnon Theme and Score): A4m3 Take 3: Beach Fight - Rover Overcomes Prisoner
Arrival (Robert Farnon Theme and Score): A4m3 Take 3: Beach Fight - Rover Overcomes Prisoner
Arrival (Robert Farnon Theme and Score): A4m4 Take 8: "Boys + Girls Come Out to Play"
Arrival (Robert Farnon Theme and Score): A4m4 Take 8: "Boys + Girls Come Out to Play"
Arrival (Robert Farnon Theme and Score): 1-9: 'Pop' Three ("Pop-Weasel" - piano, Cymbal Etc)
Arrival (Robert Farnon Theme and Score): 1-9: 'Pop' Three ("Pop-Weasel" - piano, Cymbal Etc)
Arrival (Robert Farnon Theme and Score): A6m1 Take 2: "What Shall We Do With a Drunken Sailor?"
Arrival (Robert Farnon Theme and Score): A6m1 Take 2: "What Shall We Do With a Drunken Sailor?"
Arrival (Robert Farnon Theme and Score): A6m3a Take 6: No 2 Orders, Take Over of Helicopter as P Tries to Escape
Arrival (Robert Farnon Theme and Score): A6m3a Take 6: No 2 Orders, Take Over of Helicopter as P Tries to Escape
Arrival (Robert Farnon Theme and Score): A1m1c Take 3: Gate Clang, Comm In-Out
Arrival (Robert Farnon Theme and Score): A1m1c Take 3: Gate Clang, Comm In-Out
Arrival (Robert Farnon Theme and Score): A6m5 Take 1: End Credits
Arrival (Robert Farnon Theme and Score): A6m5 Take 1: End Credits
Arrival (Wilfred Josephs Theme and Score): A1m1a Take 4: Main Titles Part 1 - Westminster Bridge to Door
Arrival (Wilfred Josephs Theme and Score): A1m1a Take 4: Main Titles Part 1 - Westminster Bridge to Door
Arrival (Wilfred Josephs Theme and Score): A1m1b Take 1: Main Titles Part 2 - Boss's Door to Gassing
Arrival (Wilfred Josephs Theme and Score): A1m1b Take 1: Main Titles Part 2 - Boss's Door to Gassing
Arrival (Wilfred Josephs Theme and Score): A1m2 Take 2: From P Wake From Gassing to Taxi Girl
Arrival (Wilfred Josephs Theme and Score): A1m2 Take 2: From P Wake From Gassing to Taxi Girl
Arrival (Wilfred Josephs Theme and Score): A1m7 Take 1: "Welcome Home" Card
Arrival (Wilfred Josephs Theme and Score): A1m7 Take 1: "Welcome Home" Card
Arrival (Wilfred Josephs Theme and Score): A2m2 Take 1: P Goes Into No 2's Office First Time
Arrival (Wilfred Josephs Theme and Score): A2m2 Take 1: P Goes Into No 2's Office First Time
Arrival (Wilfred Josephs Theme and Score): A3m2 Take 2: Birth of Rover
Arrival (Wilfred Josephs Theme and Score): A3m2 Take 2: Birth of Rover
Arrival (Wilfred Josephs Theme and Score): A3m4 Take 1: P Smashes Toy After Test in Labour Exc
Arrival (Wilfred Josephs Theme and Score): A3m4 Take 1: P Smashes Toy After Test in Labour Exc
Arrival (Wilfred Josephs Theme and Score): A4m2 Take 4: P Out, Gardener, Rover, TV, Beach
Arrival (Wilfred Josephs Theme and Score): A4m2 Take 4: P Out, Gardener, Rover, TV, Beach
Arrival (Wilfred Josephs Theme and Score): A4m4 Take 1: WJ Version "Boys + Girls"
Arrival (Wilfred Josephs Theme and Score): A4m4 Take 1: WJ Version "Boys + Girls"
Arrival (Wilfred Josephs Theme and Score): A5m1 Take 1: Through Alarm Bell "Cobb Dead"
Arrival (Wilfred Josephs Theme and Score): A5m1 Take 1: Through Alarm Bell "Cobb Dead"
Arrival (Wilfred Josephs Theme and Score): A5m2 Take 2: P Out Hospital, Cards, Taxi, No 2's Office
Arrival (Wilfred Josephs Theme and Score): A5m2 Take 2: P Out Hospital, Cards, Taxi, No 2's Office
Arrival (Wilfred Josephs Theme and Score): A5m3 Take 2: Radezsky [Sic] March (Johann Strauss)
Arrival (Wilfred Josephs Theme and Score): A5m3 Take 2: Radezsky [Sic] March (Johann Strauss)
ARRIVAL (Wilfred Josephs Theme and Score): A6M1 Take 2 - "What Shall We Do With Drunken Sailor?" [References Drunken Sailor]
ARRIVAL (Wilfred Josephs Theme and Score): A6M1 Take 2 - "What Shall We Do With Drunken Sailor?" [References Drunken Sailor]
Arrival (Wilfred Josephs Theme and Score): A6m2 Take 4: P Leaves Girls, Gets to Helicopter
Arrival (Wilfred Josephs Theme and Score): A6m2 Take 4: P Leaves Girls, Gets to Helicopter
Arrival (Wilfred Josephs Theme and Score): A6m3 Take 1: Take Over of Helicopter
Arrival (Wilfred Josephs Theme and Score): A6m3 Take 1: Take Over of Helicopter
Arrival (Wilfred Josephs Theme and Score): A6m4 Take 2: Prisoner Out Helicopter, Rover, "Residents Only"
Arrival (Wilfred Josephs Theme and Score): A6m4 Take 2: Prisoner Out Helicopter, Rover, "Residents Only"
Arrival (Wilfred Josephs Theme and Score): A6m5 Take 4: End Credits
Arrival (Wilfred Josephs Theme and Score): A6m5 Take 4: End Credits
Original Edit Library Tracks: ARRIVAL: Holiday for Drums
Original Edit Library Tracks: ARRIVAL: Holiday for Drums
Original Edit Library Tracks: THE CHIMES OF BIG BEN: UFO
Original Edit Library Tracks: THE CHIMES OF BIG BEN: UFO
Original Edit Library Tracks: THE CHIMES OF BIG BEN: Prelude to Doom
Original Edit Library Tracks: THE CHIMES OF BIG BEN: Prelude to Doom
Original Edit Library Tracks: THE CHIMES OF BIG BEN: The Lathe
Original Edit Library Tracks: THE CHIMES OF BIG BEN: The Lathe
Ron Grainer Theme: The Age of Elegance
Ron Grainer Theme: The Age of Elegance
Ron Grainer Theme: The Age of Elegance: Part 2
Ron Grainer Theme: The Age of Elegance: Part 2
Ron Grainer Theme: A1m1 Take 1: Arrival
Ron Grainer Theme: A1m1 Take 1: Arrival
Ron Grainer Theme: A1m1 Take 2: Arrival
Ron Grainer Theme: A1m1 Take 2: Arrival
Ron Grainer Theme: A1m1 Take 3: Arrival
Ron Grainer Theme: A1m1 Take 3: Arrival
Ron Grainer Theme: A1m1 Take 5: Arrival
Ron Grainer Theme: A1m1 Take 5: Arrival
Ron Grainer Theme: B1m1 Take 5: Standard
Ron Grainer Theme: B1m1 Take 5: Standard
Ron Grainer Theme: Leads In + Out: 1
Ron Grainer Theme: Leads In + Out: 1
Ron Grainer Theme: Twangs on Guitar
Ron Grainer Theme: Twangs on Guitar
Alternate and Unused Takes and Sound Effects - A. B. AND C.: M19 Take 1 - Walk Down French Street (Western Style)
Alternate and Unused Takes and Sound Effects - A. B. AND C.: M19 Take 1 - Walk Down French Street (Western Style)
Alternate and Unused Takes and Sound Effects - A. B. AND C.: M31 Take 1 - Warning to No. 14
Alternate and Unused Takes and Sound Effects - A. B. AND C.: M31 Take 1 - Warning to No. 14
Alternate and Unused Takes and Sound Effects - A. B. AND C.: M Tannoy Take 1 - Tannoy Preamble [References Girls and Boys Come Out to Play]
Alternate and Unused Takes and Sound Effects - A. B. AND C.: M Tannoy Take 1 - Tannoy Preamble [References Girls and Boys Come Out to Play]
Alternate and Unused Takes and Sound Effects - THE GENERAL: M38 Take 1 - Speed Chimes 'a'
Alternate and Unused Takes and Sound Effects - THE GENERAL: M38 Take 1 - Speed Chimes 'a'
Alternate and Unused Takes and Sound Effects - THE GENERAL: M60 Take 1 - Drums Various
Alternate and Unused Takes and Sound Effects - THE GENERAL: M60 Take 1 - Drums Various
Alternate and Unused Takes and Sound Effects - THE GENERAL: M65 Take 1 - P Dash From Maid, Motorboat Fight
Alternate and Unused Takes and Sound Effects - THE GENERAL: M65 Take 1 - P Dash From Maid, Motorboat Fight
Alternate and Unused Takes and Sound Effects - THE GENERAL: M68 Take 1 - Prisoner Shouts to Village/Beat Up
Alternate and Unused Takes and Sound Effects - THE GENERAL: M68 Take 1 - Prisoner Shouts to Village/Beat Up
Alternate and Unused Takes and Sound Effects - THE GENERAL: M68 Take 2 - Prisoner Shouts to Village/Beat Up
Alternate and Unused Takes and Sound Effects - THE GENERAL: M68 Take 2 - Prisoner Shouts to Village/Beat Up
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M72 Take 2 - P Finds Girl Jump Out of Window - Three Men Bring Pat In
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M72 Take 2 - P Finds Girl Jump Out of Window - Three Men Bring Pat In
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: Tannoy Take 1 - Chimes
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: Tannoy Take 1 - Chimes
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M78 Take 1 - Break Conspiracy - Playout
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M78 Take 1 - Break Conspiracy - Playout
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M81 Take 1 - P Sets Off Pigeon - Tracked + Killed
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M81 Take 1 - P Sets Off Pigeon - Tracked + Killed
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M86 Take 1 - 'Happy Birthday' Ironic Sting
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M86 Take 1 - 'Happy Birthday' Ironic Sting
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M87 Take 2 - 'Happy Birthday' Soft Sting
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M87 Take 2 - 'Happy Birthday' Soft Sting
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M88 Take 1 - 'Happy Birthday' Sharp Sting
Alternate and Unused Takes and Sound Effects - HAMMER INTO ANVIL: M88 Take 1 - 'Happy Birthday' Sharp Sting
Alternate and Unused Takes and Sound Effects - Unspecified: M91 Take 1 - Drums
Alternate and Unused Takes and Sound Effects - Unspecified: M91 Take 1 - Drums
Alternate and Unused Takes and Sound Effects - Unspecified: M91 Take 2 - Drums
Alternate and Unused Takes and Sound Effects - Unspecified: M91 Take 2 - Drums
Alternate and Unused Takes and Sound Effects - Unspecified: M92 Take 1 - Drums
Alternate and Unused Takes and Sound Effects - Unspecified: M92 Take 1 - Drums
Alternate and Unused Takes and Sound Effects - LIVING IN HARMONY: Honky Tonk Extra Roll: Fast (Second)
Alternate and Unused Takes and Sound Effects - LIVING IN HARMONY: Honky Tonk Extra Roll: Fast (Second)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-1 - Rover (Timpani + Bass)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-1 - Rover (Timpani + Bass)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-2 - Theme One (Timp + piano Strings)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-2 - Theme One (Timp + piano Strings)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-3 - Big Brother (Singing Timpani)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-3 - Big Brother (Singing Timpani)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-4 - Jaws Singing Harp (Jaws Harp - Normal Speed)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-4 - Jaws Singing Harp (Jaws Harp - Normal Speed)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-5 - Screams (Siren Whistle)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-5 - Screams (Siren Whistle)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-6 - Frantic Jaws Harp (Jaws Harp - Half Speed)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-6 - Frantic Jaws Harp (Jaws Harp - Half Speed)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-8 - "Pop" Two ("Pop-Weasel" - piano, Block, Snare Drum)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-8 - "Pop" Two ("Pop-Weasel" - piano, Block, Snare Drum)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-10 - Secondary Theme - Jazz - Slow Tempo
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-10 - Secondary Theme - Jazz - Slow Tempo
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-11 - Secondary Theme - Jazz - Fast Tempo
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-11 - Secondary Theme - Jazz - Fast Tempo
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-12 - "Pop Goes the Weasel" - Jazz (Most Orchestrated)
Alternate and Unused Takes and Sound Effects - ARRIVAL: 1-12 - "Pop Goes the Weasel" - Jazz (Most Orchestrated)
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Low Timp - More Menace
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Low Timp - More Menace
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Small Timp - Slow
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Small Timp - Slow
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Small Timp - More Menace
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Small Timp - More Menace
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Large Timp - Single Beats
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - Large Timp - Single Beats
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 2 - Piano + Triangle Constant
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 2 - Piano + Triangle Constant
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 3 - Cymbal Various
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 3 - Cymbal Various
Alternate and Unused Takes and Sound Effects - ARRIVAL: A4M4 Take 3 - "Boys + Girls Come Out to Play"
Alternate and Unused Takes and Sound Effects - ARRIVAL: A4M4 Take 3 - "Boys + Girls Come Out to Play"
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - High Whine Violin
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 1 - High Whine Violin
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 4 - Flexatone
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 4 - Flexatone
Alternate and Unused Takes and Sound Effects - ARRIVAL: Flexatone
Alternate and Unused Takes and Sound Effects - ARRIVAL: Flexatone
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 5 - Bass Drums FX
Alternate and Unused Takes and Sound Effects - ARRIVAL: W/T 5 - Bass Drums FX

Credits Graph

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What is UPC 5027626904944?
UPC 5027626904944 is the Universal Product Code (barcode) for "The Prisoner 50th Anniversary Edition: Original Soundtrack" by Various Artists, released on Network (5).
What is a UPC code in music?
A UPC (Universal Product Code) — also called an EAN barcode — is a unique numeric identifier assigned to a music release by its distributor. It identifies the release as a whole (album, EP, or single) and is required by every digital storefront and physical retailer.
How is a UPC different from an ISRC?
A UPC identifies a release (the bundle of tracks sold as one product). An ISRC identifies a specific sound recording (a single track). Every track on a UPC release has its own ISRC, but they all share the same UPC.
How many tracks are on UPC 5027626904944?
UPC 5027626904944 contains 352 tracks.
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What is UPC 5027626904944?

5027626904944 is a Universal Product Code (UPC) assigned to The Prisoner 50th Anniversary Edition: Original Soundtrack by Various Artists. UPCs (also called EAN barcodes) are unique numeric identifiers assigned by distributors to identify music releases — albums, EPs, and singles — across all digital and physical retail platforms.

This release contains 352 tracks. Each track has its own ISRC (International Standard Recording Code) that identifies the specific sound recording, while the UPC identifies the release as a whole. Knowing your release's UPC is essential for neighboring rights collection societies like SoundExchange and for transferring music between distributors.

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